
It’s clear the series isn't going back to its roots anytime soon. Whereas the initial game was full-on survival horror, the second game's last act traded dread for a tension built around overwhelming amounts of enemies in claustrophobic spaces.ĭead Space 3 dials it back in its opening moments, but it returns to that frenetic pace in short order.

Is it refreshing that console owners won't feel envious of their PC peers when playing Dead Space 3? Let us know in the comments below.Links: Official website | Origin | Amazonĭead Space 3 represents the culmination of two story arcs: that of protagonist Isaac Clarke and that of the game series itself. Like dead flesh that comes in contact with the malevolent alien Marker artifacts, Dead Space as a franchise has transformed into a nigh-unrecognizable version of its former self. "We want it to be great on all systems, that's our approach." As the current console cycle approach its final days, it's been increasingly common for the PC version of the game to be impressively superior – Battlefield 3, Max Payne 3, Far Cry 3 (all the 3s). "We seem a little bit discredited for the amount of effort that goes into it, quite honestly," he said. Ultimately, Papoutsis was confused by the perception that Visceral doesn't care about the PC version of the game. The PC version will also feature control schemes that will allows disable players to enjoy the latest adventure of Isaac Clarke. "The fact that we're allowing you to control the game with a mouse and keyboard immediately makes the game feel different," said Papoutsis. It'll also have alternate control schemes, as you'd expect.

He was open that the studio's experience has been in making console titles, but went on to say that the "biggest thing is we want to make sure the quality of the experience is consistent across all platforms so we don't have one userbase saying it's better on their system." That's not to say that Dead Space 3 won't take advantage of the PC's superior grunt – it'll look slightly better and run smoother.
